![]() Using the equations (1), (2) and (4) the following equation is constructed: Whereas and as mentioned above, the "Fuel_Out" value is the combined Heat Potential of all the Fuel Rods currently in the Reactor. All that remains now is to actually find the correct equation.Īfter rigorous and persistant testing it was found that the Generated Heat is directly proportional to both the Fission Rate and the combined Heat Potential and even more testing resulted in the following equation: Thankfully, this information is given by the Reactor itself. It is another obvious thing that the combined Heat Potential of the Fuel Rods in the Reactor will also be present in the equation we're looking for. The Heat Potential of each fuel type is presented in the following table: The Fission Power of each fuel type is determined by a certain number, the Heat Potential. At the same time there are many types of fuel in this game and each one has different Fission Power and Durability. ![]() As mentioned earlier, the Fission Rate is what determines the Generated Heat so it must be somewhere inside the equation we're looking for. ![]() Now that we know what the Consumed Heat actually is all we need is to figure out what the Generated Heat is. The required amount of energy is simply the Load of the Reactor. So we have the following:īut what is the Turbine Output equal to? The Turbine Output is simply the percentage of the Reactor's maximum Output that is needed to generate the required amount of energy in the form of electricity. The Heat that is being "consumed" by the Reactor is simply the Turbine Output (percentage) multiplied by 100. So the Temperature equation should look like that: High enough so as to achieve high efficiency while also low enough so as to not present any dangers in form of overheating.įission reaction of Uranium-235 and a simple Rankine Cycle as applied in the modern age:Īt all times the Temperature of the Reactor is equal to the difference between the Heat Generated and the Heat Consumed. The temperature you're usually looking for is 5000 K. Your job is to balance the heat generated and heat consumed and achieve a stable, good performing and at the same time safe temperature. The in-game reactors basically make and consume heat. The higher the heat consumption the higher the electricity generation. The higher the Fission Rate the higher the heat generation while the higher the Turbine Output the higher the heat consumption. In the game this is translated in to a Fission Rate slider and a Turbine Output slider. The steam passes through a turbine and liquefies through a Rankine Cycle configuration generating usable energy in the process according to the laws of Thermodynamics.The heat is being absorbed by a coolant (water, molten salt, liquid metal or other) and then used to generate steam (water vapor).The reaction releases vast amounts of heat in the form of rays (alpha, betta and gamma rays) and high-energy fission products.Many fuel types can be used (usually enriched Uranium e.g.10% Uranium-235). The Fission Reaction happens in the Reactor.It's based entirely and exactly on the way the Fission Reactors work inside barotrauma, which is, argueably, quite accurate to real life Nuclear Power Plants though extremely simplified for obvious reasons. The System that will be presented in this Guide can be considered an older, more direct approach to solving the problem/mystery of the best reactor control system using components. If you are in a hurry proceed to the "CORE SYSTEM" part and then start reading normally. ![]() The Basics Do not skip the text! The pictures in the Guide exist to only assist the text, not replace it.
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